Tuesday, October 20, 2009

The monster is alive and it has replicated

Ah finally, after much fiddling the monome is properly alive. With the help of a few compassionate friends I now have an input device I can totally customise to my liking. Now if I just had DSL again.

As of yesterday I now also have the buttons I ordered from Sparkfun electronics and a little monome 10h having life breathed into on a veroboard setup with pretty blue LED's

And if only I had the money to make bibo's 8x8 board to match the sparkfun buttons and waterjet/laser cut faceplates.

Now just to complete an enclosure...
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Thursday, October 1, 2009

Its Alive!! Its Alive

I've after a two and a half year odessey building a monome and now its finally working. I had long envisaged using it as a realtime input animation device and now it is working. Finally

Now I just need to learn enough to write my own Maya motion capture servers and that is the next odessey.

Mmm programming and more programming. Right now I'm really glad I'm studying programming. Still a lot to do.

Onward!!
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Sunday, July 19, 2009

Incubating in my brain.....

Is a plethora of ideas the latest of which I have made into a specification and issued to somebody I am hopeful can help me realise it.

So now we wait for feedback. But if it can be done, and I'm sure it can, open source gets another huge stride forward. I myself can hardly wait to begin using this monster......
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Wednesday, June 24, 2009

More progress coding

I'm pleased to say I've now successfully got glovePIE to give me feedback for a number of options relating specifically to what the wiimote sees on my trusty mini muti-touch surface.

I've also recently found a neat video with some guy doing a very nice Ableton Live and dual wiimote and multitouch system mashup video.
Not fully multi-touch if you ask me, more like index finger and thumb, but a good jumping off point for what I have in mind.

I must say its soooo neat to be learning how to program and to actually succeed in what I'm attempting for a change. GlovePIE has been a good start and until I find a language that gives me more leverage or I write a better tools myself, it will do.

Just now actually, I found some glovePIE code for OSC and its enough that I think I might be able to make me a multitouch monome as an extension of the wiimote multi touch bastard I've been fiddling with. Mmmm so much excitement and so much to learn and experiment with.

As soon as I get ADSL again I'l post links for all my kooky little tools.
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Wednesday, June 17, 2009

Box of tricks progresses

So now I have a smaller scale IR setup for a multitouch controller. It promises a few things but right now I can say with certainty using a wiimote to process IR blobs does not yield any tangible results for small LED arrays.

In fact it seems unless you have an LED in a glove fingertip you're gonna have no useful feedback. But now I can test my GlovePIE script in that I have a piece of hardboard with four holes drilled and IR LEDS inserted in there.

These holes are a calibration sheet, if you will for the box of tricks. Purely a method to check the wiimotes true fields of view and the Glovepie code I've written. So after a little bit more soldering hopefully we'll have something. Then its time to make an IR glove.
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Tuesday, June 2, 2009

Some progress with the "Box of Tricks"

I've started coding a multitouch controller using a nintendo wii remote and GlovePIE for using in sequencing and it works!!

Right now I need to finish the test surface which is not very big but will work well.

Last night saw the first fruits of my programing course and I began writing what I shall in future refer to as "my box of tricks".

Right now the programming synergy will be from using Pure Data and GlovePIE but later as my course progresses I am hopeful for a full, sleek and efficient java coded application.

So for now ahead is more coding and finishing the test control surface. Future plans will include a video projector as currently the box of tricks has no visual feedback on the surface but that too in time will come.
Now if only I was not a student and perpetually broke -eish
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Saturday, May 9, 2009

A nifty idea

I think that by the end of the programming that is making my brain sweat so badly, I'll be able to create a better interface for puppeteering 3d animation, then all I need to look at is the input hardware. Mmmmm serial input via USB seems a good idea.
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